Learning Design is a relatively new field. I’m not sure if it’s a discipline, or even if its defined as profession just yet. There are certainly aspects of it being both a discipline and a profession, but there is one clear thing missing — tools. Having spent years working adjacent to the design of learning, […]
So far I’ve given you a bit of an origin story for Agile Learning Design and spoken a little bit about the Design itself. The next thing I thought I’d do was lay out some principles for Agile Learning Design. This post is more manifesto than explanation — some of it definitely needs to be […]
Before I get into some of the meatier discussion around Agile Learning Design I want to take a quick detour and have a quick chat about learning design. Without a dedicated degree or qualification it seems that learning designers come into the profession via two streams – education or technical. I came to it from […]
I’m going to try and keep going with the writing. Rather than aim for the masterful tome, I’m just going to approach it as a series of connected pieces. For me I just need to externalise some of my thoughts and see what sticks. I’ll come back and refine things later. I want to talk […]
Thinking about the design of experiences and how a focus on activities might work with the development of a pattern language to aid learning design.
For the past few months, I’ve spent a bit of time working towards a definition of learning design that works for me. Definitions are really hard to do. They sound easy, but once you start to unpack things it gets quite difficult, very quickly. I don’t know if I’ve got my definition sorted yet, but […]